Choose an accessible landing area with nearby wood and forage. Establish your warehouse, staff essential gathering jobs, and use the opening quests to build a colony that can feed and shelter its workers.
Based on the sources below. Planning suggestions are editorial guidance; this is not a claim of hands-on testing on the latest build.
Choose a landing site you can actually use
The opening warehouse placement is a long-term commitment. Before placing it, look at the space around the dock and the routes inland. A compact cluster of useful resources is easier to work with than a dramatic site separated by cliffs.
- Check access to trees and berry bushes.
- Leave room around the dock and warehouse for paths and future storage.
- Read your starting crew's traits before assigning permanent jobs.
Give every early building a purpose
Treat your first settlement as a small working loop. Gathering brings resources in; storage makes them available; construction turns them into the next essential service. Complete the tutorial tasks and look for the specific reason a building is idle before adding another copy.
- Confirm a worker is assigned.
- Check that the worker can reach the target and return.
- Make sure the output has somewhere to go.
Expand after the essentials are working
Use the daily report as your checkpoint. If a basic need is deteriorating, address it before accepting a larger workforce. Food and shelter capacity should grow with the colony, while research needs workers with the right qualification.
- Keep a food source running while you build a more advanced one.
- Plan heating before cold weather arrives.
- Read the next tax demand before spending your entire material reserve.
A sensible first-session stopping point
Our suggested milestone is a settlement whose essential jobs are staffed, whose food is available, and whose next bottleneck is understood. Save here and make one targeted improvement at a time. This is a planning sequence, not a fixed build order: map conditions and difficulty can change priorities.
Sources & version notes
Game updates and difficulty settings can change behavior. Where sources disagree, this guide avoids unsupported exact values and points you to the current in-game panel.